Why Flutter and not native development?+
One codebase serves both stores: you pay for one team, and every feature ships to iOS and Android at the same time. In business apps like the ones we build, users see no difference.
Will the app work without internet?+
If your users need it, yes. We build offline-first: the app works on local data and syncs when the network returns — as in Yuksalish Group's app.
Who publishes the app to the stores?+
We do: developer accounts, store listings, review feedback, and the release itself. You get all the accounts and access afterwards.
How much does mobile app development cost in Uzbekistan?+
A first release version of a Flutter app starts at $10,000 at GreatSoft in Tashkent. The price depends on the number of screens, features, and backend complexity, and is fixed in a written specification before design starts. One Flutter codebase covers both iOS and Android, which comes out noticeably cheaper than two native apps.
How long does it take to build and launch an app?+
From design kickoff to App Store and Google Play release usually takes 10–16 weeks, depending on feature count. We release in stages where possible, so a first version reaches real users earlier. Store review time is built into the plan.
Can the app accept payments through Payme, Click, or Uzum?+
Yes — we integrate Uzbekistan's local payment systems, including Payme, Click, and Uzum, as a standard part of app projects. When your audience needs it, we also connect international card payments through payment gateways.
Do you build the backend and admin panel too?+
Yes — most of our app projects include the server side and an admin panel for managing content, users, and data. One team is accountable for the whole product, and all code and accounts are handed over to you.